Charging longer increases range and duration up to 3 seconds.Įnter a berserker rage that increases your attack speed by 50% and movement speed by 20% for 6.5 seconds. Stomp the ground, stunning nearby enemies for up to 1.5 seconds and dealing x damage. ![]() Also deals x damage to all nearby enemies and reduces their damage done by 30%. Release a ferocious shout that forces nearby monsters to attack you. Using Whirlwind slowly consumes its energy, which recovers while Whirlwind is not in use. While active, you may move unhindered through enemies and you are immune to movement impairing effects.īecome a whirlwind of steel, continually striking all nearby enemies for x damage while moving at 70% reduced speed. Increase your movement speed by 50% for 4.5 seconds. Each full life enemy struck by Leap will reduce Leap's cooldown by 1 second. Leap to a location, dealing x damage to all nearby enemies when you land and reducing their movement speed by 50% for 4 seconds. Players may only be affected once every 3 seconds by this skill.Ĭall forth a massive hammer which smashes enemies in front of you for x damage and shakes the earth itself, dealing x additional damage over 2 seconds. Maximum 3 charges.Ĭharge forward, knocking away all enemies in your path and dealing x damage. Unleash a powerful attack that deals x damage to all enemies in front of you, and causes them to Bleed for x damage over 3 seconds. ![]() dragging impaled enemies back to you and dealing another XXX damage. Hurl 3 chained spears that deal x damage and then return. ![]() You also gain a shield that absorbs damage equal to 20% of your maximum Life for 3 seconds. Ultimate: Restless Demon - Enhance Frenzy for 12 seconds, allowing movement while attacking and unhindered movement through enemies, granting Stun immunity, and increasing attack speed as if fully stacked. Each hit increases Frenzy's attack speed by 8% for 3 seconds, stacking up to 5 times. Ultimate: Blood and Rage - Enhance Lacerate for 12 seconds, increasing its healing to 20% of damage done on each attack, increasing its range, and causing every third attack to knock enemies away. Every third hit heals you for 15% of the damage done. Launch a series of attacks that deal x to x damage with each hit.
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